![]() ![]() This resolves several issues linked to the "vanilla" fullscreen, such as multi-monitor screen flickering, and frontend screens getting partially or completely white. In that mode, it still technically is windowed, however runs with the display resolution automatically changed using system APIs. Alternative fullscreen options: you can run the frontend menus in "Alternative Fullscreen" mode.Window Border and Quick Information: you can run the game in either borderless or bordered windowed mode during gameplay, and some extended information about the game can be displayed in the window caption.Play sounds in background: continue playing sounds even when the game is in background (but not minimized).Useful for streamers, and for multitasking in general, especially on several monitors. Run in background: the game will continue rendering while it is in background, both in the frontend menus and during gameplay.Custom resolutions can be set either via the registry or by using wkLobb圜md. ![]() Note, however, that the display ratio is not respected in such a mode (and is always expanded to your desktop), and it's your own responsibility to preserve it while setting your custom width and height. The maximum is your GPU's maximum texture size (common maximums: 4096×4096, 8192×8192, 16384×16384 much older GPUs may be limited to just 2048×2048). For example, you could play or record the game in 4K while on a 1080P monitor.
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